A-RSI: Adaptive Task Refresh for Zero-Data Multimodal Self-Improvement Paper • 2610.38568 • Published 8 days ago • 82
L3G-World: Real-Time Infinite World Generation with Latent 3D Gaussian Memory Paper • 2610.40614 • Published 7 days ago • 47
Youtu-Parsing-Omni: One Encoder, One Schema, All Modalities Paper • 2610.39301 • Published 7 days ago • 77
Look Only When Needed: Certificate-Guided Visual Routing for Efficient Diffusion VLMs Paper • 2610.36671 • Published 9 days ago • 116
VibeGame: Prompt-to-Game Development with AI-Native Engine and Self-Evolving Adversarial Agent Team Paper • 2610.33106 • Published 14 days ago • 26
TAO: Tool-Aware Joint Scheduling for LLM-Based Agentic Serving Paper • 2610.37230 • Published 9 days ago • 26
Trajectory2Gym: Decision-Grounded Compositional Interaction Synthesis for Tool-Use Agents Paper • 2610.33568 • Published 12 days ago • 29
Reading, Writing, Sharing, and Interacting with the World through Video Paper • 2610.31668 • Published 14 days ago • 42
WeVisOne-VL: Unified Visual Perception from Objects to Pixels Paper • 2610.31329 • Published 14 days ago • 45
Making MLLM Latents Matter: Factor-Aware Predictive Learning for Cinematic Video Generation Paper • 2610.30926 • Published 14 days ago • 166
StreamEval: Evaluating Interactive Streaming Video Generation Models Paper • 2610.28402 • Published 16 days ago • 28
Matrix-Game 4.0: Harnessing Video Models for Real-Time Playable Game Worlds Paper • 2610.27999 • Published 16 days ago • 98
Code2Logic: Game-Code-Driven Data Synthesis for Enhancing VLMs General Reasoning Paper • 2505.13886 • Published May 20, 2025 • 11
BlenderWorld: Benchmarking Visual Agents for 3D Creation from Real-World References Paper • 2610.23986 • Published 22 days ago • 24