The Trinity:Capability-Driven Recursive Self-Improvement for Multimodal Agents Paper • 2610.36077 • Published 12 days ago • 160
miniTE: Diagnosing and Bridging the Execution Gap in Native NVFP4 Reinforcement Learning Paper • 2610.23928 • Published Oct 7 • 15
RAR: Rate-Adaptive Rollout for Time-Consistent Interactive World Models Paper • 2610.16302 • Published 26 days ago • 13
AMLworld-Compact: Importance-Weighted Downsampling for Cost-Effective LLM Evaluation and Error Diagnosis Paper • 2610.13627 • Published 29 days ago • 5
Video DeltaNet: A Video-Native Hybrid Attention for Livestream Video Generation Paper • 2609.20744 • Published Sep 17 • 20
SceneMosaic: Efficient and Diverse Simulation-Ready Scene Generation via Hybrid Agentic Layout Evolution Paper • 2609.05594 • Published Sep 4 • 19
A Common Measure of Communication for Speech Brain-Computer Interfaces Paper • 2609.02887 • Published Sep 2 • 5
SemComp-Bench: Benchmarking Semantic Task Completion in Video Generation Paper • 2608.17426 • Published Aug 18 • 48
FM-Bench: A Benchmark for Long-Horizon Management with Competing Agents Paper • 2608.18423 • Published Aug 19 • 11
Can We Defend Against AI-Generated Video Attacks on Real-World Crisis Events? A Systematic Evaluation of Detectors, Generators and Social Dissemination Paper • 2608.14391 • Published Aug 14 • 117
OpenART: Scaling Agent Red Teaming via Open-Ended Environment Evolution Paper • 2608.00677 • Published Aug 1 • 26
VectraYX-Vision-1B: A Sub-2B Spanish/LATAM Cybersecurity Vision-Language Model with Structured Visual Reasoning and Native Tool Use Paper • 2608.08477 • Published Aug 9 • 2
GROVE: Growing and Reasoning over Temporally Stratified Memory from Streaming Video Experience Paper • 2608.02392 • Published Aug 3 • 4